This was a fun project @BroHeart and I threw together for Jam Weekend 4 hosted by @Sanix_023.

Participating in this jam was a fantastic experience, I learned an enormous amount about Godot, having never used the engine before this, and came away from the it happy. I enjoyed rushing to fit my over-scoped project into the 48 hour period, and plan on doing it again for an upcoming Jam Weekend!

To play, press the speaker, take the documents from the Potato, inspect the documents, stamp either granted or denied entry, hand the documents back to the Potato. These instructions are in the booklet in the game as well.

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Thanks for playing y'all, I really enjoyed working on this one. 

I hadn't done much with handling queues in this way in a game before and getting the potatoes lining up and moving into the customs office accurately was much harder than I expected. You can see like 13 hours of the dev over on Twitch here: https://www.twitch.tv/videos/2268677589

Some how to play instructions for folks in the comments:

Your Mission

Allow permitted potatoes into Spudorado
Reject potatoes deemed a threat by the Spudocracy
Achieve the highest score by making correct decisions

Game Rules 

Current immigration rules appear in the lower left corner 
You have three strikes before the game ends
Allowing a banned potato or rejecting a permitted one costs you a strike

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the art and sound design is amazing! but a tutorial and what's the objective would be really helpfull.

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I like it :


but how do you play.

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How do u play